Email: eengland@smu.edu
Phone: 214.264.0457
Alice Unreal
Multiplayer Deathmatch Modification

Engine: Unreal 2004
Development Time: 3 Months
Date Completed: December 2006
Resume Masters Thesis Level Design








The level's theme drew directly from Alice in Wonderland imagery.  Old tavern-inspired textures adorned the houses, with wooden walkways connecting them.  Playing cards and chess pieces could be found littered throughout the level, both outside and inside, respectively.  Clocks whose hands spun in opposite directions, odd-shaped lanterns, and windows that saw into nowhere adorned the exterior of the level.