This project was a single-player Quake 4 level developed
over the course of three months. Constrained to the Quake 4
universe, I chose to use a human environment - the spaceship
Aurora - to utilize the rarely-used marine architecture and
textures.The player's objective is to explore the derelict
starship, find the Captain's Log, investigate the
whereabouts of its crew, and return to his own ship.