As the player continues to explore the derelict starship, he
enters the Mess Hall. As the player moves towards the
knocked over tables and half-full glasses, a dead marine
body falls out of a straining ceiling vent. My goal for this
room was to recreate the scene from the Hannibal where
marines ate while watching the monitors, and change the
situation to a sudden Strogg attack, taking away the
player's sense of safety.