Email: eengland@smu.edu
Phone: 214.264.0457
Aurora
Quake 4 Singleplayer Map

Engine: Radiant
Development Time: 3 Months
Date Completed: June 2007

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Aurora; Requires Quake 4 (5.8M)
Level Design Doc (PDF | DOC)

Resume Masters Thesis Level Design









The player only enters five large rooms and various hallways throughout the starship Aurora. I created several vignette-like rooms that the player could not enter in order to flesh out the environment and imply a larger environment. One such vignette was an infirmary room that showed signs of a struggle between marines and the Strogg invaders.