Email: eengland@smu.edu
Phone: 214.264.0457
Boogey Ball
Cartoon Monster Sports Game

Engine: Unreal 2004
Development Time: 3 Months
Date Completed: March 2007
Trailer
Resume Masters Thesis Level Design



The Boogey Ball once stood dormant on a pedestal as the prime attraction to the Museum of Unnatural History. Now awake, the Boogey Ball has a mind of its own and tries to escape the monsters attempting to catch it.In order to make the Boogey Ball stand a more prominent feature, I created a skylight in the ceiling. With the odd lighting, the visuals become more interesting with minimal changes.