Email: eengland@smu.edu
Phone: 214.264.0457
Boogey Ball
Cartoon Monster Sports Game

Engine: Unreal 2004
Development Time: 3 Months
Date Completed: March 2007
Trailer
Resume Masters Thesis Level Design



To break up the monotony of museum rooms, I created a courtyard and then modeled ferns and monster plants to populate it. The fountain serves as a jump pad to create more vertical flow for players stuck on the lower level.