Email: eengland@smu.edu
Phone: 214.264.0457
Finders Keepers
2D Puzzle-Platformer

Engine: 2D
Development Time: 3 Months
Date Completed: September 2006

Download
Trailer (23M .avi)
Concept Document (7.4M .PDF)

Resume Masters Thesis Level Design



For my first large project at the Guildhall I was paired with an artist and tasked with creating a 2D game in the Scrolling Game Development Kit.  My roles involved game design, level design, programming, and environmental art, while the artist created all the animated sprites such as characters and pickups.

I decided to develop a puzzle game with very simple gameplay elements, which would allow me to concentrate on the challenge of designing puzzles effectively.

'Finders Keepers' was one of four 2D games presented at the Guildhall exhibition in March 2007. You can access a copy of the trailer here.