Email: eengland@smu.edu
Phone: 214.264.0457
Garden Ruins
Unreal Deathmatch

Engine: Unreal Tournament 2004
Development Time: One Week
Date Completed: February 2007

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DM-GardenRuins (Requires Unreal 2004)
Offline Portfolio (.PDF .DOC)

Resume Masters Thesis Level Design







The original blockout lacked any textures or visual theme. I chose a theme that I found personally interesting. The style resulted in a mix of cathedral-like archways and columns mixed with Alhumbra-inspired pools of water and lush plant life.