Email
: eengland@smu.edu
Phone
: 214.264.0457
Garden Ruins
Unreal Deathmatch
Engine
: Unreal Tournament 2004
Development Time
: One Week
Date Completed
: February 2007
Download
DM-GardenRuins
(Requires Unreal 2004)
Offline Portfolio (
.PDF
.
DOC
)
The original blockout lacked any textures or visual theme. I chose a theme that I found personally interesting. The style resulted in a mix of cathedral-like archways and columns mixed with Alhumbra-inspired pools of water and lush plant life.