A screenshot of the docks at sunset from my Oblivion modification,
Port Umbra.
As a creative writer and literature major, I
find story-driven gameplay that is supplemented by an
equally immersive environment incredibly rewarding to play
in. In order to create that type of environment, I began by
developing the back story for Port Umbra and fit it within
the Elder Scrolls universe. As a result, the environment
style was visually consistent and supported the themes
behind the quests.