Email: eengland@smu.edu
Phone: 214.264.0457
Port Umbra
An Oblivion Modification

Engine: TES Construction Set
Development Time: 3 Months
Date Completed: March 2007

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Resume Masters Thesis Level Design









A screenshot of the docks at sunset from my Oblivion modification, Port Umbra.

As a creative writer and literature major, I find story-driven gameplay that is supplemented by an equally immersive environment incredibly rewarding to play in. In order to create that type of environment, I began by developing the back story for Port Umbra and fit it within the Elder Scrolls universe. As a result, the environment style was visually consistent and supported the themes behind the quests.